Wednesday 21 November 2012

Differences in W3C Touch and Webkit for Gaming

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Differences in W3C Touch and Webkit for Gaming
Differences in W3C Touch and Webkit for Gaming
Sponsored by Microsoft
As a Windows 8 game developer, you are tasked with the difficult challenge of trying to adapt your game to a myriad of different devices that luckily all run the same operating system. Windows 8 devices range from standard desktops/laptops with keyboards and mice to touchscreens and convertible slates. Being able to think through all the possible ways a user will interact with your game is critical to its success. In this post, you'll learn some of the differences between WebKit touch events versus how touch is handled in Windows 8 HTML/JS apps.

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